Costume Description:
I call my costume “Witch Couture”, I really wanted to incorporate drapery into my costume to create a more sophisticated chic hat. I also was really excited about making a magical crystal ball which levitated into the air. I think this accessory tied the whole costume together while still keeping with the intended aesthetic.
When putting the costume all together and wearing it on Halloween night I felt very beautiful and elegant. It is exactly how I imagined it however when getting to the Halloween parade I did feel a little basic since I saw 100 other people that looked just like me :(. I mean next time I will just have to think a bit more outside the box but I still think it was one of my best halloween costumes I’ve ever put together.


Materials:
- Large Christmas Decoration (amazon)
- Witch hat (Micheals)
- Black fabric (from previous project)
- Silver sheer fabric (Prime Fabrics)
- Wire (found in studio)
- Metal Pipe (found in studio)
- Black foam board (found in studio)
- Gemma
- 12 led neopixel
Circuit Diagram:

Arduino Code:
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h>
#endif
#define PIN 1
Adafruit_NeoPixel strip = Adafruit_NeoPixel(12, PIN, NEO_RGBW + NEO_KHZ800);
void setup() {
#if defined (__AVR_ATtiny85__)
if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif
strip.begin();
strip.setBrightness(100);
strip.show();
}
void loop() {
//
colorWipe(strip.Color(192, 192, 192), 50); // Silver
colorWipe(strip.Color(91, 100, 137), 20); // Grey Blue
colorWipe(strip.Color(92, 49, 255), 112); // Purple
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
delay(wait);
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
for(i=0; i< strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
strip.show();
delay(wait);
}
}
//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
for (int j=0; j<10; j++) { //do 10 cycles of chasing
for (int q=0; q < 3; q++) {
for (uint16_t i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, c); //turn every third pixel on
}
strip.show();
delay(wait);
for (uint16_t i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q=0; q < 3; q++) {
for (uint16_t i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (uint16_t i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if(WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
In-progress Images:
I did a really terrible job at documenting my work…I’m sorry.




Thanks for reading! I had a lot of fun executing this project 🙂