Key Reminder by Long

Concept

4369_001

My inspiration is from my neighbor Mike. He has a light remote control. When he has visitors, he will ask them to wave their hands and he will turn on the light. It’s his little trick. After halloween, he start to use a wand to play that trick… Thus, I came out an idea of magic mirror. When someone step on the mat, the lights will turn on.

Components

Pressure-Sensitive conductive sheet
Neopixel Ring – 12x WS2812 5050 RGB LED
Arduino

First Part – Switch

CIRC-08

螢幕快照 2014-11-06 下午5.26.48

CIRC-13

Testing

IMG_2121

Roya helped me!

Second Part – Neopixel Ring

http://instagram.com/p/vCMaqiNwg0/?modal=true

My boyfriend helped me!

Third Part – Combine them together

http://instagram.com/p/vCvUFHNwk2/?modal=true

Boris helped me!

Finally – Key Reminder

http://instagram.com/p/vEpG0tNwtf/?modal=true

Code:

#include <Adafruit_NeoPixel.h>

#define PIN 6

// Parameter 1 = number of pixels in strip
// Parameter 2 = Arduino pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
//   NEO_KHZ800  800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
//   NEO_KHZ400  400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
//   NEO_GRB     Pixels are wired for GRB bitstream (most NeoPixel products)
//   NEO_RGB     Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800);

// IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across
// pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input
// and minimize distance between Arduino and first pixel.  Avoid connecting
// on a live circuit...if you must, connect GND first.

int sensorPin = A0;    // select the input pin for the potentiometer

int sensorValue = 0;  // variable to store the value coming from the sensor

void setup() {
  strip.begin();
  strip.show(); // Initialize all pixels to 'off' 
  pinMode(A0, INPUT_PULLUP);
  Serial.begin(9600); 
}


void loop() {
  int value = analogRead(sensorPin);
  
Serial.println(value);  

if (value < 16){
  // turn the ledPin on
  rainbow(20);
  rainbowCycle(20);
  theaterChaseRainbow(50); }
 else
{
 // TURN OFF LIGHTS or KEEP LIGHTS OFF

} 
  // stop the program for  milliseconds:
  //delay(sensorValue);          
  // turn the ledPin off: 
 
  // stop the program for for  milliseconds:
  //delay(sensorValue);     

delay(50);  
}

// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
  for(uint16_t i=0; i<strip.numPixels(); i++) {
      strip.setPixelColor(i, c);
      strip.show();
      delay(wait);
  }
}

void rainbow(uint8_t wait) {
  uint16_t i, j;

  for(j=0; j<256; j++) {
    for(i=0; i<strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel((i+j) & 255));
    }
    strip.show();
    delay(wait);
  }
}

// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
  uint16_t i, j;

  for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
    for(i=0; i< strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
    }
    strip.show();
    delay(wait);
  }
}

//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
  for (int j=0; j<10; j++) {  //do 10 cycles of chasing
    for (int q=0; q < 3; q++) {
      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, c);    //turn every third pixel on
      }
      strip.show();
     
      delay(wait);
     
      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, 0);        //turn every third pixel off
      }
    }
  }
}

//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
  for (int j=0; j < 256; j++) {     // cycle all 256 colors in the wheel
    for (int q=0; q < 3; q++) {
        for (int i=0; i < strip.numPixels(); i=i+3) {
          strip.setPixelColor(i+q, Wheel( (i+j) % 255));    //turn every third pixel on
        }
        strip.show();
       
        delay(wait);
       
        for (int i=0; i < strip.numPixels(); i=i+3) {
          strip.setPixelColor(i+q, 0);        //turn every third pixel off
        }
    }
  }
}

// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
  WheelPos = 255 - WheelPos;
  if(WheelPos < 85) {
   return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
  } else if(WheelPos < 170) {
    WheelPos -= 85;
   return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
  } else {
   WheelPos -= 170;
   return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
  }
}

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